I have many ideas after Office 21, my first published game, but most of them did not really meet the standards which I am seeking for or the fun factor of "a game" should have. Until 2 weeks before, I looked through all the game ideas I have and come up with a new one. Let's called this game Gold Rush for now.
I am always a fan of casino game, I don't like gamb
ling, but I love to watch the others. This is probably the reason why I love making games that borrow a small bits from the usual casino game and make it become a game with no money on the table.
Gold Rush is a game of bluffing and negation. Player's tries to get some gems and metals and hide their richness in the game. In every round, 1 player will be voted as the "maybe the richest" and he has the chance to fold or challenge. At this point, I think you get a quick feeling of how this game will plays like.
And yes, after I have thought through the game, I think this one is a par and need a few more bits to make this game works perfect. The play testing is a GO! YA!
In addition to the mechanisms, there is a small problems on the theme, whether it's set in the wild west or a more European style in the past( steampunk?). It's hard to tell, Any thoughts from you ?!
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